Decided to do some testing with OpenGLContext this evening. Second test I run runs into a weird little error. There's an undefined symbol error for the glGetArrayObjectivATI function... sure enough, the symbol doesn't exist in libGL.so.1 (which I would imagine is where it should be), or in any other library I can find.
PITA, as the headers have the functions, it's just this particular implementation that seems to be missing them. Going to have to poke into it and see why they're not there.
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