Peter Roesch has just contributed a set of stand-alone demos for the
PyOpenGL-Demo distribution. There's shaders, nurbs surfaces and
curves, beziers, interaction and stereo rendering. They should show up in
the next release of the package, and are available from bzr now.
bzr branch lp:~mcfletch/pyopengl-demo/trunk Demo
They'll also show up as example code in the documentation when I next update that.


Comments
2010-07-25 14:02
> and would have no Trac integ ration The trac-bzr plugin[ 1] seems to provide good integ ration between bzr and t [...]
2010-07-13 21:47
I've always been fascinated wi th the Asterisk AMI interface. So much so that I married tha t fascination with the [...]
2010-07-03 21:32
Yes, only references in dicti onaries are replaced, so hold ing references in lists, tuple s, etceteras keeps them alive.
2010-07-03 11:18
They hold references to remove and install?
2010-06-24 08:34
There's higher-level objects w hich are tracking what is repl aced (the actual Mock objects) . They hold references [...]
2010-06-24 08:23
I haven't tried it, but it see ms to me like this approach ha s one fundamental problem: If you replace all refs o [...]
2010-06-24 08:22
That's the "magic" that made m e go "ooh shiny"
2010-06-24 06:03
That's even more evil than the mock patch decorator...
2010-06-06 18:33
blush Oh.
2010-06-06 11:07
That's what the module does (a utomatically), but on a per-te st-run basis, and only for the process being tested (i [...]
2010-06-06 02:43
Maybe I'm missing something im portant here, but why not just write small scripts to mimic whatever dangerous utili [...]
2010-06-05 15:17
I thought about stubbing out t he python call to the process in the current process, but I want something which stu [...]
2010-06-05 14:47
Hmm... if Mock isn't flexibl e enough to handle mocking pro cesses adequately then I'd lik e to know how it could b [...]
2010-05-19 10:27
Hey, maybe it's a stupid new bie question, but where and ho w exactly should the patching of the core take place? [...]
2010-05-04 14:36
I used Qemu and VirtualBox pre tty extensively back when I wa s working for the OLPC, but mo st of the stuff we were [...]