Christopher Armstrong (a.k.a. Radix) has been playing with Soya 3D lately. Unfortunately, it's a GPL library, so of not particular interest to me, but apparently he's enjoying it.
Every so often I think I should really do some serious work on OpenGLContext, particularly on game-oriented features, so that it would be interesting as more than PyOpenGL testing/learning code. Then I realise just how little time I have these days to spend on side projects. Heck, even putting together a demo of what it can do today would be a good first step.
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