Archives September 2026
Hardware Accelerated Video Capture for PyOpenGL
Written by
on
in
Snaking.
The pyopengl-video library is a small hack that lets you pass FrameBufferObjects (FBOs) directly to the local platform video encoding library (or allows you to use your existing video buffer as an FBO, depending on the platform). The purpose of the library is to allow an off-screen renderer to generate h264 in mp4 video previews ...
PyOpenGL 4.0.0a5 -- Significant Changes
Written by
on
in
Snaking.
So now we're starting to cash in on the various changes we've made to PyOpenGL, namely dropping Python 2.7 support and adding the more extensive test suite. The effect of those is that we can create a table-driven dispatch accelerator in OpenGL_accelerate. In plain terms, write a C module that provides the core OpenGL API ...