Archives Nov. 9, 2008
Quality Time with PyOpenGL
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Snaking.
Spent some quality time this evening with PyOpenGL, OpenGLContext and KCacheGrind. Quite a few tiny improvements in the code-base. I'm still just picking out little bits of fluff that are "wrong" as they show up in the profiling. There was ~4% of total run-time on this machine spent in Python's warnings.warn() function because there was ...