Archives May 6, 2009

Sphere rendering with numpy...

So, you ask; "how do you generate the coordinates necessary to render a (unit) sphere" (you do ask the strangest questions)?  Well, since you insist, here's a quick rundown of one way to go about it.  We'll assume that we're going to use a pair of vertex/index VBOs to render the geometry.  We won't try ...

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