Archives May 6, 2009
Sphere rendering with numpy...
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Snaking.
So, you ask; "how do you generate the coordinates necessary to render a (unit) sphere" (you do ask the strangest questions)? Well, since you insist, here's a quick rundown of one way to go about it. We'll assume that we're going to use a pair of vertex/index VBOs to render the geometry. We won't try ...