Lots of bug-fixes landing in PyOpenGL today...
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Snaking.
Seems that I'm not getting SourceForge bug updates. There were dozens of bug reports I hadn't seen, along with a few feature requests and patches. I've spent almost the whole day testing, fixing and updating those tickets. Result is that there were way more changes than I'd expected when I sat down to test this afternoon... which means I'm going to have to re-test (yet again) for the 3.0.1 alpha.
I've set SF to assign me as the default for all the categories, hopefully that will at least mean I get an email when there's a new ticket created.
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