Archives Dec. 26, 2014

Getting a PyOpenGL 3.1.1 release moving

So I've spent the afternoon going through my backlog of emails regarding PyOpenGL issues. That takes far longer than it should, as most of the time is really spent in reproducing/verifying problems rather than actually addressing issues. So far I think I've addressed most of the items that can be addressed near-term, so I guess ...

Continue reading

Previous day

Dec. 11, 2014

Next day

Jan. 9, 2015

Archives