Archives August 2015
Raspberry Pi PyOpenGL
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Snaking.
So since Soni got me to setup raspbian on the old raspberry pi, I got PyOpenGL + GLES2 working on it today. There is a bug in raspbian's EGL library (it depends on GLES2 without linking to it), but with a work-around for that bzr head of PyOpenGL can run the bcmwindow example/raw.py demo. I ...
Another little road-bump on the road to Python 3
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Snaking.
Another day of Python 3 overhead.
OpenGLContext is getting close. Most tests/demos work under Python 3.4, but FontTools (the library I use to pull out the system TTF registry and glyph/outline information) isn't Python 3 ready. It's been picked up by Behdad on GitHub, but there's no release with the Python 3 fixes AFAICS. I ...
OpenGLContext is almost on Python3
Written by
on
in
Snaking.
Anthony has been working on getting SimpleParse ported to Python3, so the last *major* impediment to making OpenGLContext (and PyVRML97) Python3 compatible is in-process. In the meantime, I went through and bashed out fixes to get most of the OpenGLContext tests/demos running under python3.4. Anything which is relying on VRML parsing is still broken, but ...
Thinking Out Loud for a PyCon.ca presentation...
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Snaking.
Only two days left to put in a proposal for PyCon.ca, I'll just brainstorm some topics here:
- Neural Networks
- Crash Course -- introduction to Neural Networks for traditional programmers (no "big" math), what is back prop, what is an auto-encoder (what is drop-out), what is LSTM(RNN); each in code, with preferably *just* numpy or similar ...