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  1. anon

    anon on 04/08/2009 5:11 p.m. #

    I enjoyed the OGL talk, though the video (or rather the audio) is pretty painful, seems many of the pycon uploads are even less watchable though.

    It seems unfortunate that the incompatable update the powers feel is needed also throws away many of the convenience interfaces that make the api accessible to those without a captive stable of games engine programmers.

  2. Mike C. Fletcher

    Mike C. Fletcher on 04/09/2009 12:11 p.m. #

    Hmm, audio on the OpenGL talk seems okay over here. Profiling talk is extremely quiet and kinda funky sounding on my laptop.

    If the ARB had gone fully longs-peak and made it possible to have the old GL library installed in parallel it might have been a better approach. I'm not privy to the discussions on why they didn't take that approach.

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