OpenGLContext Fun
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Snaking.
Need to either re-patch pydoc to regenerate the overall PyOpenGL/OpenGLContext/PyVRML97 pydoc set or switch to something else to generate the files. The patched pydoc no longer recognizes the OpenGL entry points, as they are instances, rather than functions/built-ins. Also need to figure out why, on Win32 with PygameContext a resize of the window seems to be losing all textures (almost as if the GL context is being recreated rather than just resized). No problem on Linux.
[1] NURBS seem to really misbehave when rendered into a display list these days. My working theory is that the evaluator is trying to do something fancy with e.g. object-space-tess or window-space tess and the display-list compile environment doesn't match that assumption.
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