Need to either re-patch pydoc to regenerate the overall PyOpenGL/OpenGLContext/PyVRML97 pydoc set or switch to something else to generate the files. The patched pydoc no longer recognizes the OpenGL entry points, as they are instances, rather than functions/built-ins. Also need to figure out why, on Win32 with PygameContext a resize of the window seems to be losing all textures (almost as if the GL context is being recreated rather than just resized). No problem on Linux.
 NURBS seem to really misbehave when rendered into a display list these days. My working theory is that the evaluator is trying to do something fancy with e.g. object-space-tess or window-space tess and the display-list compile environment doesn't match that assumption.
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