Ah, that's elegant (I flatter myself...)

So, in preparation for a 1.0 release of OpenGLContext I figure I should have the VRML viewer demos/tests work like a normal application and allow for selecting the file to load rather than requiring a command-line invocation. I spent a few hours working on some refactoring and then sat down to look at how to do the conversion...


Comments are closed.


Pingbacks are closed.