Archives Aug. 19, 2008

Time to Collect PyOpenGL Source Code Samples

Next step in regenerating the PyOpenGL documentation is to produce the per-function/per-constant sample-code references.  We do this by scanning checkouts of Open Source packages that have online source-code views and generating links to those views on the corresponding documentation pages.

Or, we could be ridiculously lazy and just use a hard-code Google Code search ...

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Profiling, Debugging, Testing; Tools, Tips and Techniques

Reminder that PyGTA is meeting tonight to share experiences with tools for dealing with complex and large code-bases. How do you find bugs when they show up?  How do you determine where to spend your optimization energies?  How do you make sure they don't show up again?  What interesting tools do you have for ...

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