Author archives: Mike
PyDispatcher as a source of inspiration... (Now we just need to make it a component people want to use.)
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Snaking.
Philip J. Eby has an interesting little article. First because he mentions PyDispatcher, second because he points to a Christopher Alexander article. The Alexander article isn't world-changing, but I always find it interesting when software developers quote architectural theoreticians (and yes, I know it's common with Alexander in particular).
Week fills up rather quickly (Seems like just yesterday it was going to be quiet and productive...)
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Vindaloo.
Shiva and Shademan prodded me into action on the games night, so we're going to do Scrabble and Cranium on Friday. Also found out Rosey is planning to do a little gathering here on Thursday night. That leaves just tomorrow evening to do the extra-project work I want to get done this week.
Can't say ...!-->!-->
Changing strings to tuples has far-reaching effects (PySNMP optimisation might constitute a fork?)
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Today I spent almost exclusively on getting the tuple-based OID code worked through PySNMP, TwistedSNMP and Cinemon. The changes were far more extensive than I was hoping. They are mostly integrated, but it's going to take a few more hours to track down all of the string-assumptive code.
Anyway, the OID class now seems fairly ...!-->!-->
Patches suck time (Greedy little performance enhancing vermin that they are...)
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So, other than spending... I don't even want to think about how much time... working with D'Arcy this morning, I worked on getting the patch for PySNMP put together (SourceForge's CVS being back online). That was going to be a 20 minute task before I started the real work on fixing the OID object mechanism... ...
Oh, Marjan is alive (Just doesn't check her email very often I'm told...)
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Vindaloo.
I'd asked Marjan (I know, I know, stop relying on file photos!) if she'd like to go to Dan's party. She just got the email yesterday (day after the party). Sigh. How can anyone leave email unread for multiple days when they are at home? I mean, I find it refreshing when I'm away ...
Oh, while I'm thinking about it ((I'm not actually *tired*, so I'm procrastinating about going to bed))
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Vindaloo.
I really have to have a games night sometime soon. I'm thinking Cranium, rather than Scrabble (it's still in the shrink-wrap; apparently it's not as good a bait as I was led to believe... even the one that requested it hasn't shown up), since Scrabble maxes out at 4 people.
Socialisation is the greatest joy ...!-->!-->
A long and involved email will sit in the queue for a good long time (Short and dealing with a single issue or idea I can respond to while tests run...)
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Design Theory,
Vindaloo.
Never did get around to finishing reading Jelle's last big email. I've written two responses already, but I'm only about 1/2 way through it, and the rest appears to be requiring some serious thought to properly answer.
I'm very bad at long emails these days, it's the kind of thing where you know it's ...!-->!-->
What the wimmin-folk are up to (Sisters and friends wandering about the place...)
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Vindaloo.
Lara (file photo) came by to watch the Grammies (as distinct from grams) on our TV, she's still out there singing and clapping every once in a while, then she switches over to Jerry Macguire and gets all maudlin.
Rosey (again, file photo) is beetling away (just looked that up for spelling and discovered that ...!-->!-->
Presentation paper work... (Only about 1.5 months left)
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D'Arcy decided to go to PyCon, so we're going to drive down together. Did some rewriting for the PyCon paper, mostly just expanding the section describing the rationalisation of various object-interactions during the 2.2 type-class unification work. That made the section longer, but didn't actually move me further through the outline. I need ...
If the box isn't up the program won't run (I'm a software guy... not even an OS guy, really...)
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After my visit to grams (she won 3:2), came home and got an email pointing out that both Cinemon instances were down. The boxes are still off the network, so there's nothing I can do about it at the moment, but it's somewhat frustrating to have the project sitting offline for this long.
Since I ...!-->!-->