Archives Aug. 27, 2006

GLSL demo ported into OpenGL-ctypes (Cartoon shading is fun!)


I just checked in the the (minor) enhancements to allow for compiling and running GLSL shaders with OpenGL-ctypes (based on the PyGame wiki page). This is by no means a complete wrapping, it's just the features that the demo uses wrapped up so that they have "pythonic" interfaces and match the C definitions (e.g. allowing ...

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