Archives Jan. 19, 2008
Working through bug reports for PyOpenGL (Little fixes here and there...)
Written by
on
in
Snaking.
Spent the whole day (around a nap) working through the PyOpenGL bug-tracker. A number of minor fixes here and there, a few new test cases, and a lot of stale-dated stuff. Got the vertex buffer object Demo working again along the way.
Need to test Win32 extension handling (I have a report that it's broken ...!-->!-->