Knee-ing video cards part II
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Snaking.
Decided to work on the workstation today (bigger screen, tablet for drawing)... ran the little mandelbrot explorer demo. Managed to lock up the whole machine at just a few hundred iterations. Apparently having compiz on while doing "test the limits of your graphics card" code running is... counter-indicated.
Kinda neat zooming into the mandelbrot until you run into the limits of floating-point precision. Very cool seeing computer-science principles suddenly pop up as a real-world effect :) .
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Marius Gedminas on 03/23/2009 6:16 p.m. #
Compiz doesn't play nice with other OpenGL apps.
I'm eagerly waiting for DRI2 to finally fix this.
Mike Fletcher on 03/23/2009 9:54 p.m. #
Yeah, I knew it didn't, but I'd somehow thought "but I'm not really doing all that much, it's just PyOpenGL", even though I was pushing the limits of the hardware pretty hard with PyOpenGL. Shoulda known better.