Archives Nov. 19, 2013
PyOpenGL from spec almost there
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Snaking.
Was stuck with no internet today, so the world gets a bit of work done on PyOpenGL...
So the branch in which PyOpenGL is generated directly from the Khronos API specification (xml) documents is almost workable. There are a lot of (internal) changes, particularly the OpenGL/raw APIs are pretty heavily rewritten, and I've landed a ...