Author archives: Mike

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Health problems suck more (Distracting...)


Dad's in to the hospital tomorrow, grams got taken in this evening with a broken hip (Rose is down visiting her now). Didn't really get into the UU meeting as a result. Still, discussing projects with Bryan got done, so the functional part of the evening was a success.

My back continues to be tightly ...

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Bit-rot sucks (One must maintain...)


Have spent most of the morning working against bit rot in various internal projects. Very tedious. Nothing as bad as with PyOpenGL (which I really need to spend some more time on (I just don't want to)), but enough to take up almost 3 hours of the day.

They still haven't come in to fix ...

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Distractions, distractions (8+ hours into the working day without touching item 1 on the todo list...)


Today I was to rise, then work on the business plan. That was my entire todo list for the day. Instead I spent the bulk of the day on the VOIP project. There was a brief interlude where I provided free Unix lessons to one of our business partners.

Bit of time spent on learning ...

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Pinning Ragged Edges


Listlessly you
Drag the metal sliver
Over the jagged wound
Sharp point
Teasing out
Broken lines of nerves
Caress them slowly
Relish the intensity
That borders pleasure
With ragged edges

Business plan writing today (Hopefully they get started on the walls!)


I'm off to D'Arcy's to work on the business plan for the new project. I've helped edit a business plan before, but never written one. Should be fun.

Shane met a professor from Ryerson's architecture department. How is it that I spend days looking for someone with whom to chat about philosophy and architecture and ...

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His Lacquered Head


He stalks the glowing circle
Seduces maids and hardened spinsters
With one burnished face
Masters an angry mob
Intent upon his death
With another
Battles evil
Fights cruel fates' clinging threads
But behind the painted temples
He sits alone in silent craft
Wishing just once it were not a sham
That the crowd might love ...

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FreeGLUT support mostly working (Minor problems with the string-rendering...)


Okay, went with implementing the FreeGLUT wrappers. They are basically working now, though I can't test the mouse-wheel (I don't have a mouse-with-wheel configured on Linux).

Biggest annoyance is that only the first line of text is getting rendered with the string-rendering code. I tried using u_byte arrays (which is how arrays are normally handled ...

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Finally got the GLUT fonts working in OpenGL-ctypes (Stupid indirection operator...)


I decided I really needed to get the OpenGL-ctypes GLUT support finished, so I just sat down and pounded on it for a few hours. The fonts were getting messed up because I was missing the import of a & indirection (resolution, whatever) operator in the definition. Basically there's a void * in the .so, ...

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Finishing off Dicker's Kant (Quiet Saturday of napping...)


Since Rosey's original date for her party was tonight, and most people were off playing at Simon's, I didn't have a coffee night tonight. I also did nothing particularly productive (except sleeping).

I'm trying to finish off the "Kant's Theory of Knowledge" book, but the argument being presented now seems... pointless. Dicker even introduced it ...

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Distracted again (Setting up DVD player for Rosey's party)


I don't see any way in MythDVD to set the language for display. Since it's a French party, I imagine they'll want French for whatever DVD they choose. Sigh. Oh well, gmplayer it is. At least the video card is working with the DVD player again, was basically unusable before that.