Archives Jan. 1, 2005
Making the pointer handling code simpler is proving rather involved. PyOpenGL is written (not by me, this is all Tarn's code) as a set of macros that expand 4 or 5 levels deep even before it gets to SWIG, which is essentially an interlocking set of macro expansions. The problem is that the pointer-handling ...
I'm planning on giving my camera to Shane when I buy a replacement I can actually use. Was intending to get out this week to buy it, but instead I wound up spending the entire time working.
Shane reminded me about it again last night and suggested I try Shopper's drug mart, as ...!-->!-->