Archives April 30, 2005
Ctypes experiments start well (Characterising the problems...)
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Today began work in earnest on creating a PyOpenGL implementation with ctypes. This is basically a matter of figuring out how to make the API look like the old SWIG API without introducing too much overhead, either in run-time processing, or development effort.
So far it's going well. There are only about 5 or 6 ...!-->!-->