Archives June 4, 2007

We wait 175x slower, apparently (Benchmarks are fun ways to waste time...)


User asked me to look at the POGL/PyOpenGL benchmark thing again. So I added a few cProfile calls to the silly thing so I could actually see what's going on (why not just use profiling to start with? Why create opaque graphs of pointless data when you can have a full breakdown of where the ...

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