Archives Nov. 22, 2007

Actually Kind of Fun (Even without the movement rules)

Been working on the simulation code for Productive. Interesting thing is, even without the movement rules (all movements are instant right now) the game play almost works. That is, you can take over someone else's unit, you can build the cities, have to manage your resources, etceteras.

Doing something wrong with the scrolling code in ...

Continue reading

Previous day

Nov. 20, 2007

Next day

Nov. 24, 2007