Archives January 2008
Jim suggested having an OLPC stream at TOJam, would have to work out the logistics, make sure people have development environments available, that kind of thing. It would have to be off-clock, so I couldn't put all that much time into it, but it might pull in a dozen or so new developers.
Spoke down at the IGDA Toronto chapter meeting today. A number of folks interested in working on the project, particularly two gentlemen who have a lot of sound effects they might be able to release to meet our needs and audio/video encoding experience. A number of independent game developers, and web-content providers also indicating ...
Since I didn't get anyone else standing up with a "deep" topic for tonight, I'm proposing that we look at the cortical algorithm put forward by Hawkins in On Intelligence, and then see if we can hash out how you'd go about creating such a thing in Python (efficiently enough to make ...
Got a little more time to work on the thesis this evening. Broke the Play section off, then started work on making the "Functionalism" section less abrupt and more descriptive. Same with the Post Modernism introduction. Only an hour or so of work on it, though, so not a whole lot of movement.
Spent a while rereading the sections on Play in the thesis. They're trying to cover far too large a topic far too quickly, so they sound trite. Need to go back and cover the months and months of conversations and ruminations on the topic, not just hit the crystallized "decisions". Shouldn't be hundreds ...
We picked up a book from the University of Toronto bookstore over the holidays, "On Intelligence", by Jeff Hawkins. I sat down today and read it (it's only around 200 pages). Basically it echoes a number of the theories from my thesis way back in 1998, but wraps it all up in a discussion ...
She's been out of commission since yesterday afternoon. I just woke up this afternoon with aches and nausea. No fever yet, so I have something to look forward to. My body says sleep now.
(I'm testing on a Win32 box). Download and install Python 2.5, put the Python directory on your path. Install Win32 GLUT and GLE, then download ez_install.py and run the following:
python ez_install.py OpenGLContext!-->
python ez_install.py Pygame
python ez_install.py numpy
python ez_install.py PIL
python ez_install.py SimpleParse
python ez_install ...!-->!-->!-->!-->!-->
- Jan. 1, 2008
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