Archives Aug. 3, 2009

Beginning work on OpenGLContext release

Sometimes you get discouraged about a project that you work on all the time.  You think "no one uses it, so I may as well just do whatever I feel like doing".  Over the years, you lose track of the idea of releasing it as a working piece of software, you just sort of think ...

Continue reading

Previous day

Aug. 2, 2009

Next day

Aug. 4, 2009

Archives