Archives April 2, 2014

So close on py2exe with PyOpenGL

I played with getting a py2exe executable created from PyOpenGL today, and it is very close to working.  The basics:

from distutils.core import setup
import py2exe
import glob, os
import OpenGL
data_files = [
    (
        os.path.join('OpenGL','DLLS'),
        glob.glob( os.path.join( os.path.dirname( OpenGL.__file__ ), 'DLLS', '*.*' ))
    ),
]

if __name__ == "__main__":
    setup(
        windows=['shader_test.py'],
        options={
            "py2exe": { ...

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