Getting a PyOpenGL 3.1.1 release moving
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Snaking.
So I've spent the afternoon going through my backlog of emails regarding PyOpenGL issues. That takes far longer than it should, as most of the time is really spent in reproducing/verifying problems rather than actually addressing issues. So far I think I've addressed most of the items that can be addressed near-term, so I guess we should start the 3.1.1 release machine moving. I'm out of time today, but I'll try to get a few hours to spin the wheels soon.
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