Promotion didn't go well (Frustrating...)
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Knight Errant.
Spent the whole working day getting a promotion-to-live done. Just a large number of stupid little errors popping up due to system differences between the staging and live machine. We're missing a stage in the stages due to a configuration mix-up, which is what let it happen.
Went out to dinner with Soni and her mom this evening. Probably should do some PyOpenGL work to get a new release out, but I'm a bit too tired tonight to do a good job on that. I may just vegetate for an hour before hitting the hay.
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