Fixed one regression, another discovered (Don't fix unbroken things...)
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Snaking.
The bug in the array handling for OpenGL-ctypes was due to my trying to be too clever. Oops. Finished running the OpenGL and OpenGLContext test suites. Biggest issues that surfaced were that the nurbs support has been broken somehow :( , and that the OpenGLContext mouse-handling code is accepting far too many events for processing, so is just bogging down processing the mouse events and getting nothing useful done.
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