Doh! Don't assume constant formatting in GL headers (Not all that surprising it's been failing... though it didn't start magically working yet...)
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Snaking.
Turns out that all of the GLU and GLUT constants were mis-declared. I used the same script to rip them out of the header as I did for GL... but in gl.h the constants are declared in hexidecimal. In the other two they are declared in decimal, and the script got a little carried away with reformatting... sigh.
Fixed now, but boy do I feel dumb.
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