The Inexact in Design (Section roughed out now...)

This section discusses the use of play in the sense of loosness, in the design process. It's obviously going to need a lot more text, as the number of issues it touches is large. Still, the basic idea is there. Could use a lot more playfulness in the writing, I think. Anyway, read away, dear readers. I figure I'll head off to sleep fairly early and try to make tomorrow a mind-blowingly productive day for Cinemon.


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