Archives April 3, 2005
No 2.0.0 final release (But the context-class-choosing script is working...)
Written by
on
in
Snaking,
Vindaloo.
Realised that the script that allows the user to choose a favourite context class (i.e. which GUI system they prefer to use) was totally broken. Rewrote it, creating a new "MouseOver" proto to make creating buttons a little easier. It's not a full button proto, but with it creating such a button is pretty easy. ...
Yay, Blender builds (The Gentoo gnomes quietly fix another annoyance...)
Written by
on
in
Tuxedo.
The Blender build has been broken on my box for ages, but I'm so hard-wired to using 3DSMax that I never bothered to figure out why while I still had Windows about. Blender's keyboard-requiring interface is extremely non-intuitive to me... I learn the keyboard by pointing at what I want to do and being told ...
Found it (And it was a known bug...)
Written by
on
in
Snaking.
Turns out the problem I was seeing on OpenGLContext was actually a known bug (I think there's even a patch on SourceForge to fix it for wxPython, I just hadn't realised it could show up under PyGame and GLUT (I don't have wxPython built on this machine at the moment).
Basically, the buffer was being ...!-->!-->