Archives July 27, 2006
Eyes at Midnight
Written by
on
in
Vindaloo.
I looked into eyes at midnight
Black and sparkling in the light
In the smiling face of a gentle heart
Open to all and granting each a part
The angels savoured that high moment
Yet I was troubled as we stood
I think had I stood longer
I would have had to cry
Remembering this ...!-->!-->!-->!-->!-->!-->!-->!-->!-->
OpenGL-ctypes finally gets tessellation (Read the spec a little more carefully and all becomes clear...)
Written by
on
in
Snaking.
I'm obviously not spending enough time with coding OpenGL these days. The reason that the GLU tessellation callbacks were messed up was that I was mis-reading the spec and trying to convert pointers to Vertex objects into double arrays. I went through altering the OpenGLContext code to work with vertex pointers before I realised "wait ...