Archives September 2008

Sigh, too far, too fast

Have had to shelve the changes for PyOpenGL to use the pyglet generator for the core code.  Wound up getting extremely hard-to-debug errors which appeared to be due to corruption of object's GC structures (possibly due to GIL-holding issues) when I switched to a Linux 32-bit platform (instead of 64-bit).

I don't want to hold ...

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Mind your Ps, Qs and CCallbacks

Been debugging a weird error in GLUT this evening.  Basically if you went into OpenGLContext and used a right-mouse-click-and-drag to rotate around the center-of-view, there would, every once in a while, be a seg-fault.  It didn't happen if you rotated a bit more slowly, or you turned on full logging to see what's going on, ...

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Look, but don't worry about them...

One of my colleagues was mentioning a book he'd read in which the author claimed that the most important thing we should be doing was figuring out a way to deflect "killer asteroids" (I assume or meteorites) intent upon destroying the Earth.  The author was apparently saying our greatest need as a society was to ...

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