Archives Dec. 25, 2012

QIII Shader File Parser added to Twitch

So after yesterday's post, you *must* have been thinking: "where *are* all those textures"? No one has 30 missing textures in a map level. A few of them seem like something that might have been hard-coded, "noshader" "clip" and the like, but there's no way those "sky" textures were going to be hard-coded to content ...

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