Archives December 2014
Getting a PyOpenGL 3.1.1 release moving
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on
in
Snaking.
So I've spent the afternoon going through my backlog of emails regarding PyOpenGL issues. That takes far longer than it should, as most of the time is really spent in reproducing/verifying problems rather than actually addressing issues. So far I think I've addressed most of the items that can be addressed near-term, so I guess ...
Playing with Web Sockets
Written by
on
in
Snaking.
Been playing around a bit with web-sockets under Twisted. This time I didn't go with autobahn, as the last time I played with it I just wound up stuck on lots of stuff I didn't need. What I decided to play with is a Web Socket based server-controlled messaging daemon. It's *not* going to run ...