Archives April 12, 2005

No luck figuring out the OpenGLContext flicker (Why would it render to the wrong buffer?)


I took a nap around 5:00 and only woke up around 10:00. Looking around for something to do (other than futzing around with getting KDE working again), loaded up some OpenGLContext demos and sat thinking about why they are failing.

No insights appeared. Probably should have used the time to work on finishing ...

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Just so you don't think I'm going soft on Linux (It's a PITA too)


Tried to download a few pictures from the camera in Digikam today. Oops, managed to crash both Digikam and Myth (which uses Qt for rendering). Any attempt to start Digikam would peg the machine for a few minutes and then silently kill all the open KDE-based apps (e.g. Konsole, MythFrontend).

Turns out there was ...

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Days go quickly when they start unreasonably early, and when you waste them on Windows (A little from column A, a little from column B)


Bulk of the day was actually spent on finishing the Windows re-install and development-environment setup (including finding the PostgreSQL incantation... ipc is no longer part of it). After that, an hour (well, probably two, but hard to figure what with spending time on the setup at the same time) of packaging and fixing minor bugs ...

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