Archives July 27, 2006

Eyes at Midnight

I looked into eyes at midnight
Black and sparkling in the light
In the smiling face of a gentle heart
Open to all and granting each a part
The angels savoured that high moment

Yet I was troubled as we stood
I think had I stood longer
I would have had to cry
Remembering this ...

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OpenGL-ctypes finally gets tessellation (Read the spec a little more carefully and all becomes clear...)

I'm obviously not spending enough time with coding OpenGL these days. The reason that the GLU tessellation callbacks were messed up was that I was mis-reading the spec and trying to convert pointers to Vertex objects into double arrays. I went through altering the OpenGLContext code to work with vertex pointers before I realised "wait ...

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