Archives Nov. 30, 2007

Productively Networking (almost) (A few bugs fixed in olpcgames)

Either no-one has ever used olpcgames.mesh or they have all fixed a number of broken pieces individually. I fixed one show-stopping bug today that would have meant no activity could properly track the users in the channel.

Anyway, I *think* I'm going down the right path for the networking. Will see as I get the ...

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