My "spare" time is rather thin on the ground these days. I'll have to see if I can find someone who can commit to maintain OLPCGames. It just takes way too much time, and since it's not considered part of my official work for the OLPC I'm having to slot it in among the dozens of other Open Source side projects clamouring for my attention.
I originally took OLPCGames up because it was a major application development stack for the project that was completely broken and needed to be fixed to be even minimally usable and let developers move forward. It's usable now (though we're seeing a few big issues just at this moment that I'll have to address short-term), but we need someone with the spare time to really sit and hack on the package.
As I'm working on the tutorial for Developers (and for PyCon) I'm fixing rather a lot of small issues with the package, but long term we need someone who's not just fixing a bug here or there when it jumps up in their face. We need someone who's working weekly/daily to make the platform efficient and reliable for the developers.
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