Archives Aug. 23, 2008

Time to Collect PyOpenGL Source Code Samples

Next step in regenerating the PyOpenGL documentation is to produce the per-function/per-constant sample-code references.  We do this by scanning checkouts of Open Source packages that have online source-code views and generating links to those views on the corresponding documentation pages.

Or, we could be ridiculously lazy and just use a hard-code Google Code search link, ...

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