Spent the first half of today on PyOpenGL 3.0.1 release. Got fed up with Windows and decided to spend the rest of the day on TurboGears documentation. Mostly just got the install page to be a little less grotty and then did some cleanup on a few other pages. Got the Win32 install tested (ironic, given I'd switched to TG to avoid working on Windows today). Tomorrow I may switch back to PyOpenGL or OpenGLContext, or maybe see about converting ChatTrack to use orbited and then documenting and releasing it.
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