Archives Nov. 6, 2004

PyOpenGL grows FreeGLUT support (And other little post-work tasks...)


Spent three or four hours getting PyOpenGL to support FreeGLUT 2.x, no big deal really, just a hack to tell the build system to consider it to be the most modern version of GLUT (and thus to build the whole base-GLUT API), and then wrappers for the FreeGLUT-specific methods/constants.

After that turned my attention to ...

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