PyOpenGL grows FreeGLUT support (And other little post-work tasks...)

Spent three or four hours getting PyOpenGL to support FreeGLUT 2.x, no big deal really, just a hack to tell the build system to consider it to be the most modern version of GLUT (and thus to build the whole base-GLUT API), and then wrappers for the FreeGLUT-specific methods/constants.

After that turned my attention to the question of wrapping extensions. First task was to quantify the problem, which is as far as I got. There are currently ~250 registered extensions, we have ~184 still to wrap to get full coverage.

That doesn't count the OpenGL 1.4 and 1.5 built-in functions still needing to be wrapped. Going to have to automate the process if there's any hope of completing it (and keeping it up-to-date).

Did all this in the Linux environment. Unfortunately, the tablet is still nonfunctional, so I'll have to switch back to Windows as soon as the emerge of KDE has completed.


Comments are closed.


Pingbacks are closed.