Archives Jan. 2, 2005
The Inexact in Design (Section roughed out now...)
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Design Theory.
This section discusses the use of play in the sense of loosness, in the design process. It's obviously going to need a lot more text, as the number of issues it touches is large. Still, the basic idea is there. Could use a lot more playfulness in the writing, I think. Anyway, read away, ...
PyOpenGL 2.0.2.01 finally charges into the world (Weeks overdue...)
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Snaking.
Decided that mucking about with rewriting the pointer code wasn't as important as getting the various fixes in 2.0.2 out to the world, so the new release is available.