Finished off the CAD-system integration code for Cinemon today. Lots of little details mostly. Upside is that as of now we can import the files, store them properly, populate them for demos, and produce files to have the viewer pull up the CAD map with annotations for an area on user request.
Off to UU this evening to meet Bryan, was considering ditching and working on OpenGL-ctypes, but he explicitly asked if I'd show up, so I suppose I really should.
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