Decided that I just had to get some work done on OpenGL-ctypes if it's going to come out any time reasonably soon after Python 2.5 final. Accordingly took the day off and worked solely on OpenGL-ctypes. Primary task today was to work on the documentation for developers and contributors. I've posted that (in-process) documentation to the web-site for those who are interested in contributing to the project. Oh, for the curious, the PyGTA presentation on OpenGL-ctypes from last November is also up on the web-site.
I'll have to do billable work tomorrow, given that it's already a short week.
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