Spent the lunch break working on testing OpenGL-ctypes. Got through all of the PyOpenGL demos, but far more were failing than should have been. It appears I've introduced a bug in array handling at some point and didn't notice it. Grr. Worse, as I was testing in the OpenGLContext area I discovered a bug that managed to crash my KDE session. Of course, I didn't have my notes saved :( . Grrrr. Oh well.
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