Archives week 30 of 2009
July 27, 2009 - Aug. 2, 2009
PyOpenGL 3.0.1a2, for the forward-thinking...
Written by
on
in
Snaking.
Second alpha of the 3.0.1 series includes a number of bug-fixes from PyOpenGL 3.0.1a1, as well as updated extensions (including OpenGL 3.1 core). The new extensions are currently just auto-generated, so if you see something that needs special wrapping, feel free to ping me. The OpenGL.org extension header now breaks out the deprecated/non-deprecated functionality, so ...
Day of Exploring
Written by
on
in
Snaking.
Spent the day at Science 2.0 down at the Mars Centre. Kinda freaky how many people I am getting to know at these things. Greg is, as was mentioned, definitely a node in the connectivity graph. The *P marketing department did a presentation, I've never personally looked into the system, but the few quick snippets ...
Beginnings of diffuse + ambient shader tutorial up...
Written by
on
in
Snaking.
Doing a bit more on the shader tutorial stuff. Up now is the first crack of the diffuse+ambient (with directional light) introduction. Very much a fast bash-out, but whatever :) .